Microsoft Gaming CEO Phil Spencer reflects on Starfield's Xbox console exclusivity, suggesting the game may reach more platforms in the future.
In a recent interview, Xbox chief executive Phil Spencer has all but confirmed that it won’t be making its first-party titles exclusive to its console, suggesting that it might be high time for console warriors to bury their hatchets for the sake of unity.
Xbox players that are thinking about making the jump to the Switch 2 will probably be happy to hear that Microsoft is planning on supporting the new console.
Microsoft is expanding storage options for Xbox Series X/S, allowing external USB drives larger than 16 terabytes through a new update. This will be beneficial for managing game libraries, especially for the Xbox Series S.
Xbox CEO Phil Spencer wants to see games moving over to PlayStation, talks the future of Xbox, says 'we want our Xbox hardware to win'.
Phil Spencer has teased Microsoft’s plan to release Xbox games on Nintendo Switch 2, reinforcing recent reports that indicate the company is set to back the next-gen console in a big way.A number of Xbox games are reportedly coming to Switch 2,
If you need over 16TB of USB storage for your Xbox Series X/S all I want to know is, why?
Xbox has mixed up its strategy over the past year - releasing four titles across Sony and Nintendo's platforms, and pushing a new marketing campaign making pretty much every device an Xbox. Microsoft Gaming CEO Phil Spencer has also mentioned how there are "no red lines" in terms of the software Xbox releases on other platforms going forward.
It sounds like Starfield will no longer be an Xbox exclusive and could come to PS5, according to Phil Spencer.
Microsoft Gaming CEO Phil Spencer explains the reason behind Xbox porting its first-party games to PlayStation and Nintendo.
Beyond these four games, Microsoft has a busy year ahead of it: Avowed, Fable, and The Outer Worlds 2 are all slated for 2025, too, though they weren’t showcased during the Thursday Xbox Developer Direct. Here’s what was.
If you have been wondering how exactly he feels, Spencer believes hardware remains a "critical part" of Xbox's business but reiterates how it's not about locking off software experiences: