Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
SAN JOSE, Calif., March 20, 2001 — This week at the Game Developers Conference (GDC) 2001, Microsoft Corp. will showcase the Microsoft® DirectX® API, its powerful game development application ...
Microsoft have unleashed upon the world, the DirectX 11.1 specifications. There's a massive list of things that are being included, so don your thinking cap and get directly into it! We shouldn't ...
Today Microsoft announced that DirectX 12 is officially headed to all of its platforms for futuristic gaming finesse. Both NVIDIA and AMD are pushing their claim for the collaboration gold on this ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
REDMOND, Wash. — May 30, 2002 — Microsoft Corp. today announced the release of beta version 1 of the Microsoft® DirectX® 9.0 API, the latest version of Microsofts suite of multimedia application ...
Microsoft and partners from Nvidia, AMD, Intel and Qualcomm showed off the next version of the DirectX gaming API, DirectX 12, at the 2014 Game Developers Conference today. According to Microsoft ...