E-Day will debut NVIDIA RTX mega geometry
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Nvidia is bringing mega geometry foliage to Witcher 4 – here’s why it’s more than just a cool name
Nvidia’s GDC event has been showcasing some pretty cool stuff coming to future games, and one of the announcements that's got me the most excited is that Nvidia is teaming up with CD Projekt Red to bring its RTX Mega Geometry foliage tech to The Witcher 4.
NVIDIA has unveiled DLSS 4.5, RTX Mega Geometry, RTX Spark support and new AI gaming features, bringing enhanced graphics, path tracing and performance improvements to several upcoming PC games.
Use left and right arrow keys to seek audio. NVIDIA showcased its new RTX Mega Geometry technology when it announced the GeForce RTX 50 Series, and without getting too technical, it's all about dramatically increasing the complexity of a ray-traced scene ...
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Testing Nvidia's RTX Mega Geometry tech
We took Nvidia's RTX Mega Geometry technology through a series of tests in Alan Wake 2 and the RTX Bonsai Diorama Demo to see how this tech reduces VRAM consumption and eliminates visual artifacts, thus helping pave the way to photorealistic real-time graphics