Official Colossal Order and Paradox support for Cities Skylines 2 mods sounds like it won't arrive any time soon, despite previous suggestions that the city building sequel won't get a true, new ...
In an ideal world, I'd never have to clean. My dishes would magically wash themselves, the hoover would clear up my kids' cereal before it's stamped into the carpet all by itself (I refuse to get a ...
The launch of Cities: Skylines 2 is nearing and city-building enthusiasts are already raring to plan their first metropolis. One big feature of the game, its modability, won’t come into play until ...
As Colossal Order continues to spruce up Cities: Skylines 2, one of its big targets is the fine-tuning and launch of its Editor mod creation suite. The developers are working hard to prepare it for ...
One of the main features on the horizon for Cities: Skylines 2 since its launch has been mod support, and Colossal Order is hard at work on making it happen. The team dropped a new update on the topic ...
Survival Games No Man's Sky dev says sorry "it took so long" to add corvettes to Switch 1, but it "was a difficult technical challenge" Third Person Shooters Arc Raiders' Shrouded Sky update arrives ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Cities: Skylines II is a modern take on city simulation genre in which players can build any city they can imagine, from a small village to a bustling metropolis. In Cities: Skylines II, players build ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with just over three years of experience, he has focused on establishing himself in the gaming space, with bylines in ...